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An exception occurred in the script nmm ttw
An exception occurred in the script nmm ttw











an exception occurred in the script nmm ttw
  1. #AN EXCEPTION OCCURRED IN THE SCRIPT NMM TTW MOD#
  2. #AN EXCEPTION OCCURRED IN THE SCRIPT NMM TTW MODS#

If you previously had the 'lutana nvse' plugin installed, make sure you have removed all 'lutana*.*' files from both the game root and 'DataNVSEPlugins' folders. 'lutana_nvse': returns loaded JIP LN main version as float (xx.xxxx).'JIP NVSE Plugin': returns loaded JIP LN main version as float (xx.xxxx).'5') * GetJIPLNVersion / GetLNVersion: returns loaded JIP LN main version as float (xx.xxxx) * GetPluginVersion '': (quotes are required)

#AN EXCEPTION OCCURRED IN THE SCRIPT NMM TTW MODS#

'steamappscommonFallout New Vegas').Īccording to this post in the JIP NVSE thread, mods are supposed to use and expect the following results when checking which version has been loaded, either in scripts or the game console ('') even from the Main Menu (without loading a 'save game' file).

#AN EXCEPTION OCCURRED IN THE SCRIPT NMM TTW MOD#

Does the most recent mod change use New Vegas Script Extender (NVSE) or supplemental plugins like JIP NVSE Plugin or 'Lutana NVSE Plugin'? Check that log (in the game's root folder: i.e.

an exception occurred in the script nmm ttw

These files need to be changed as well.Ġ4. Note that if you are currently or have used 'Mod Organizer', MO uses its own copies of 'Fallout.ini' and 'FalloutPrefs.ini' (from when the MO profile was created), located in the 'steamappscommonFallout New VegasMod Organizerprofiles' folder. Otherwise you tend to lose track of which you actually changed if you have to 'verify files'. You have been warned! If you make any changes to any of the game INI files, remember to change it in all three files (after you have backups of the originals): the 'Fallout_default.ini' in the game root folder (which only gets used to recreate the other two when they are not found), and the two in 'C:UsersDocumentsMy GamesFalloutNV' folder ('FALLOUT.ini' and 'FalloutPrefs.ini'). See the Game INI files section of the 'FNV General Mod Use Advice' article for details. The purpose is to be able to examine the old files for things you want to be able to replicate in the new versions of the same file.īefore you make any changes to the game INI files, please make backups and put them in a safe place. I usually just add to the extension: from '.ini' to '.ini.old'. (There might have been some unexpected changes.) Rename to anything you choose. If you have recently 'verified local files' or 're-installed' the game, try renaming both the INI files in the 'C:UsersDocumentsMy GamesFalloutNV' folder, and let the game rebuild them.













An exception occurred in the script nmm ttw